Symbolism
Many claim that the ten avatars represent the development of life and of mankind. Matsya, the fish, represents life in water. Kurma, the tortoise, represents the next stage, amphibianism. The third animal, the boar Varaha, symbolizes life on land. Narasimha, the Man-Lion, symbolizes the commencement development of man. Vamana, the dwarf, symbolizes this incomplete development. Then, Parashurama, the forest-dweller, connotes completion of the basic development of humankind. The King Rama signals man's ability to govern nations. Krishna, an expert in the sixty-four fields of science and art according to Hinduism, indicates man's advancement to cultural concerns. Buddha, the Enlightened one, symbolizes the enlightenment and spiritual advancement of man. Note that the time of the avatars does not necessarily indicate much; kings ruled long before Rama and science was pursued long before Krishna. The avatars represent the order, and not the time, of these occurrences, according to certain Hindus. The animal development connotations bear striking resemblances to the theory of Evolution.
External links
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Alternate neanings
Hacker culture definition
Usage (by analogy with the above) in hacker culture:
- Among people working on virtual reality and cyberspace interfaces, an avatar is an icon or representation of a user in a shared virtual reality. The term is sometimes used on MUDs, and also in computer role-playing games. This definition has recently been applied to the Web-based forum or "message board" system, as a picture that a user of such a forum has elected to display alongside his or her posts in order to represent him or herself.
- [CMU, Tektronix] root, superuser. There are quite a few Unix machines on which the name of the superuser account is 'avatar' rather than 'root'. This quirk was originated by a CMU hacker who found the terms 'root' and 'superuser' unimaginative, and thought 'avatar' might better impress people with the responsibility they were accepting.
Source: the public domain Jargon file
Ultima computer game series
The Avatar is also the main (player) character in the Ultima series of games. See Avatar (Ultima).
Other definitions
The Avatar is also the virtual representation of a member of the online virtual communities called VZones.
Distinguish also the use of the word Avatar to refer to Harry Palmer's self-development system.
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